Danger Will Robinson

 

 

ModsServer Rules - Starter Planets - Maps - Donations

 

Server Information

 

  • Fully PvE game mode WITH Tutorial Quests. A PvP sector is also available for your enjoyment.
  • 6 Starter planets with a variety of difficulty! (Details below)
  • 37 PvE Sectors containing a total of 87 Playfields to visit!
  • 1 PvP Sector where 9 custom planets are being built.
     
  • Asteroid belts and starter planet deposits will be regenerated every Friday morning.
  • Starter planets will undergo a complete refresh on the first of the month.
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Rules

 

No Cheating, Hacking or Exploiting
If you are found cheating, hacking or exploiting a bug, you are likely to be banished from the server. We have an active server manager that has cheating detection algorithms.

 

Communications (Text or Voice)
No spam, racism, sexism, slurs, excessive cursing, hate speech, advertising. First offenders found in violation of this rule will be warned or immediately banished depending on severity of the violation. Repeated offenders will be banned. You are free to appeal the descison in Discord, or via a Support ticket.

 

No Trolling or Griefing
Do not intentionally harm other players outside of the PvP gameplay. This can mean ammo draining, Offline Protection abuse, griefing, warp camping, or impersonating other players or admins.
If you are not sure what all of this means ask the admins.

 

Reporting Violations
Please report any violations publicly in Discord, or submit a support ticket at MastersOfChaosGaming.com/Support
We will help as well as we can, but we need you to help us by providing the following information.

  • Provide your location (Sector/Playfield)
  • Your in-game name / faction tag
  • If your location details are needed, type "di" in console to get it
  • If structure id is needed, type "di" in console to get it
  • Please provide needed general details like time, context, etc.

Wipes

We do not enjoy making everyone restart and aim to wipe as little as possible. Wipes should only happen when mandatory by Elion or if required due to unrepairable server malfunction.

 

Building Rules

 

ALL structures must be named, or they may be removed from the game by Admins. 
A structure includes: Bases, Orbital Bases, SV's, HV's and CV's
No compensation will be offered if your structure is removed because of this.
NOTE: A structure with a default name that is in a faction, and is still not named, may be removed under this rule.
REASON - On occasion structures can disappear through game crashes or bugs, the only chance an admin has to find these for you is if they are named something other than the default name. It is also possible for too many structures in an area to cause issues, and any that are deemed unnecessary/unnamed may be removed to improve playfield performance.

 

It is NOT Recommended that POI's be used as a base.

POI's are regularly reset so that resources and elite loot can be repleneshied. If this occurs and it was your base, you will lose the base and all resources stored in it. You will not be compensated for your loss.

Use a POI as your base AT YOUR OWN RISK.

 

No blocking Warp Zones

Any entity (SV, CV, Orbital Base) parked within a warp zone that causes issues for other players (eg: loss of their entering CV, fusing of their CV to another entity, etc) will have that entity deleted along with any contents of the entity.
When you warp into any system simply move away from the landing location to ensure it is clear for other vessels entering the same system.

Leaving items in the warp landing zone will cause other players to lose their own CV's/SV's, as well as making the player become stuck in whatever item they fuse with. This results in them needing to wait for the assistance of an Admin to fix the issue before they can resume gameplay.

Any player who loses their entity due to violation of this rule, will not be compensated for their loss.

 

Entities left behind by inactive players may be removed at admin discretion.

If you are sharing a base/CV/SV/HV with a player who is no longer visiting the server, please ensure that the ownership is set correctly so it is not deemed inactive. We may be able to recover these entities if needed for a short time after deletion, but no guarantees are made.

 

PvE Playfield Rules

 

  • Do not prevent others from accessing resources in PvE playfields.
  • Do not prevent others from accessing POI's.
  • Factions are limited to 5 players. If you need more slots, contact an admin for approval.
  • Please be mindful of how many structures you have.
    • Faction Limit: 8 CV in PvE playfields
    • Faction Limit: 6 BA in PvE playfields
    • Faction Limit: 12 SV in PvE playfields
    • Faction Limit: 12 HV in PvE playfields
    • Player Limit: 2 CV in PvE playfields
    • Player Limit: 3 BA in PvE playfields
    • Player Limit: 6 SV in PvE playfields
    • Player Limit: 6 HV in PvE playfields

 

PvP Playfield Rules

 

  • Do not prevent a CV from moving by "tackling" it with an SV.
  • Turrets must not be fully enclosed
  • No Offline Protection is permitted in the Asteroid Field
  • No underground cores or turrets are permitted
  • Under NO circumstances is anyone to place a core inside an asteroid that cannot be drilled, shot or somehow accessed by other players / factions. This is unfair and will not be tolerated.
  • Under NO circumstances is anyone to place a base so close to the 'green wall' in a PvP zone that a player cannot see it, or have a chance to avoid it, or defend against it, when coming through the green wall.
  • Anyone within a PvP playfield (planet, moon or orbit) is fair game to come under attack at anytime (anytime includes if you are offline - so make sure you have offline protection). However once the battle is won, it is expected that the victor will assist the loser to get back to an area where they have a chance to rebuild. Anyone found to be playing unfair will be warned and subsequently banned after repeated violations.
  • Once a player has been killed you are not allowed to sit / camp so you can kill them as soon as they spawn. If they act in an aggressive manner, then you can kill them again. If they attempt to leave the area or surrender in chat, then you are to let them leave with what they are carrying. You are free to lay claim to whatever is left behind.
  • If the winning player turns off their defenses so that another player can spawn, recover their stuff, and leave; you and your faction players are not allowed to attack them again until either they have notified on the global chat that their defenses are powered back on, or 2 hours in real time have passed. Which ever comes first.
  • You are expected to play fair, and respectfully.

 

Starting Planets

 

Tutorial Planets (Escape pod with basic equipment)

 

    Dali

  • Type:                                  Arid
  • Difficulty:                          Easy
  • Gravity:                             1.01 g
  • Temprature (Min/Max):  44.6°F / 255.2°F
  • Radiation:                         2.5
  • Atmosphere Density:      0.9727251 kg/m
  • O2 Concentration:           19.68811 %
  • Breathable:                       NO

 

    Kliasmo

  • Type:                                 Temperate
  • Difficulty:                          Easy
  • Gravity:                             0.96 g
  • Temprature (Min/Max):  32°F / 113°F
  • Radiation:                         None
  • Atmosphere Density:      1.343114 kg/m
  • O2 Concentration:           19.68811 %
  • Breathable:                       YES

 

    Shyam

  • Type:                                    Arid
  • Difficulty:                            Easy
  • Gravity:                                0.97 g
  • Temprature (Min/Max):     41°F / 249.8°F
  • Radiation:                            2.0
  • Atmosphere Density:         0.9972668 kg/m
  • O2 Concentration:             14.91504 %
  • Breathable:                          No

 

    Vanmali

  • Type:                                    Temperate
  • Difficulty:                             Easy
  • Gravity:                                1.04 g
  • Temprature (Min/Max):     32°F / 105.8°F
  • Radiation:                            None
  • Atmosphere Density:         1.26118 kg/m
  • O2 Concentration:              19.99711 %
  • Breathable:                          YES

 

 

Experienced Planets (Wreckage base with advanced equipment)

 

    Mergon

  • Type:                                    Temperate
  • Difficulty:                             Medium
  • Gravity:                                1.05 g
  • Temprature (Min/Max):     32°F / 104°F
  • Radiation:                            None
  • Atmosphere Density:         1.307185 kg/m
  • O2 Concentration:             18.49489 %
  • Breathable:                          YES

 

    Sarojin

  • Type:                                     Temperate
  • Difficulty:                             Medium
  • Gravity:                                1.08 g
  • Temprature (Min/Max):     32°F / 107.6°F
  • Radiation:                            None
  • Atmosphere Density:         1.272617 kg/m
  • Breathable:                          Yes

 

 

Sector Map

https://i.gyazo.com/d2f6f110ec6a9d78bdf0d51cec4387c7
gallery/hades cluster

PvP Sector Map